TUP Wearables, Hearables, Listening, and Speaking Lens

Users are increasingly discovering how they can extend their experiences well beyond a keyboard and display.

This lens reports on the penetration of wearables that track and report to users, as well as hearables that enable voice assistants and music listening. It also spans a wide range of voice-oriented and listening-centric activities across the range of connected devices they use – PCs, tables, mobile phones, and game consoles.

Summary of subjects covered in the Wearables, Hearables, Listening, and Speaking lens tables

SubjectsExamples of TUP Questions Answered
Consumer ElectronicsSmart watches, Bluetooth headsets, VR headsets, smart speakers, and other consumer electronics
Communication ActivitiesCommunication activities regularly used on connected devices, such as email, phone calls, video calls, or group chats
Entertainment ActivitiesEntertainment activities regularly used on connected devices, such as games, music, books, or TV

Links to Wearables, Hearables, Listening, and Speaking lens tables

This content is for subscribers only.  For more information about TUP and its research results for insights professionals with technology companies, please visit MetaFacts or contact us

Recent findings from the TUP Wearables, Hearables, Listening, and Speaking lens

For more information about TUP, MetaFacts deliverables

This content is for subscribers only.  For more information about TUP and its research results for insights professionals with technology companies, please visit MetaFacts or contact us

Usage guidelines: This document may be freely shared within and outside your organization in its entirety and unaltered. It may not be used with a generative AI system without separate licensing and express written permission. To share or quote excerpts, please contact MetaFacts.