Dan Ness, Principal Analyst, MetaFacts, December 15, 2020 How many gamers are there? Is the market size big or small? Are the people that play games online or with their connected devices a small group of busy fun-loving people, or is game-playing more widespread? This MetaFAQs answers the baseline question about how many millions of…
PC gaming by household size [MetaFAQs]
Dan Ness, Principal Analyst, MetaFacts, December 6, 2020
Is playing immersive or other games on a PC more likely in a smaller or larger household? How widespread is PC game-playing in the US, Germany, UK, and Japan by household size?
Employee’s video calls/meetings by device type [MetaFAQs]
Dan Ness, Principal Analyst, MetaFacts, December 3, 2020
Employees are busy having video calls, meetings, and group chats and are using a wide range of devices to do so. While smartphones are a top platform, home PCs, work PCs, and even tablets are regularly used. There are some differences by employer size and country.
Employees across industries using home PCs for work [MetaFAQs]
Dan Ness, Principal Analyst, MetaFacts, November 11, 2020 How many employees use their home PC for work? How is this different depending on the employer’s industry? We addressed this question with the most recent wave of MetaFacts TUP/Technology User Profile 2020. About MetaFAQs MetaFAQs are answers to frequently asked questions about technology users. The research…
Key home PC trends [Highlights]
Home PC Penetration
The home PC has been a central part of the American technology user’s world for years, and while remaining so for many, the home PC is slowly losing its primacy among some market segments.
Home PCs have been challenged by the emerging use of smartphones and tablets, not only among younger Americans. Older Americans have also rapidly adopted smartphones and are starting to discover how to use them well. Home PC makers, software developers, and service providers have worked hard to keep the home PC as a central device, or at least one that is included.
The home PC is not down and out – not by a long shot. The humble PC is in use by most online Americans. In 2020, 75% of online adults in the US actively used a home PC. From 2015 to 2019, this level was effectively flat at 80%.
Home notebooks – stuck at home and getting things done [TUPdate]
Dan Ness, Principal Analyst, October 2, 2020
Home mobile notebooks are popular for keeping at home
Mobile computing means much more than being able to work or play while traveling. Despite travel restrictions and worldwide stay-at-home orders during the pandemic, mobile computers reign as the most popular home computer. Well over half (57%) of online adults use a home notebook, compared to 46% using at least one home desktop. MetaFacts surveyed online adults in six countries for the 2020 wave of TUP/Technology User Profile: the US, UK, Germany, China, Japan, and India. Notebook use is strongest in Japan (72% of online adults) and Germany (67%), and the lightest in the US (50%).
Work-life balance – back to the future or the past? [TUPdate, MetaFacts Pulse Survey]
Dan Ness, Principal Analyst, MetaFacts, May 15, 2020 Progress toward work-life separation, until sudden integration I will admit to having recently used more than one cliché about these being “unprecedented times” or even that we’re headed towards a “new normal”. When it comes to work-life balance, what was “normal” is all-too “precedented”. For years, PCs…
Work from home or stay at home – ready or not! (and supported or not) [TUPdate]
Dan Ness, Principal Analyst, MetaFacts, March 20, 2020 As a long-time information worker, remote worker, and road warrior, I’ve learned to be flexible, resourceful, and use technology to my advantage. Whether I’ve been crunching numbers or presenting results from a café in Paris, my office, home, or somewhere in between, I’ve carried an evolving assortment…
Home PC penetration update [TUPdate]
Dan Ness, Principal Analyst, MetaFacts, January 2, 2020
Home PC penetration is stable
Home PCs continue to be a feature of online Americans. Four out of five online American adults regularly use a home PC, and this share has remained unchanged from 2015 through 2019. This is based on results from the 2015 through 2019 waves of TUP/Technology User Profile.
Game-playing trends – convenience gamers, dedicated gamers, and device-gamers [Highlights]
Overview Playing games is a regular activity for most adults whether using game consoles or gaming PCs, or any of their connected devices – mobile phones, tablets, or PCs. Convenience Gamers – those using only a connected device to play games – have near-equal market penetration to Dedicated Gamers – users of game consoles or…