Dan Ness, Principal Analyst, MetaFacts, December 8, 2020 Who uses wireless Bluetooth headsets more – iPhone users or Android smartphone users? This MetaFAQs reports on the relative popularity between the two ecosystems, as well as splitting out whether in-ear or over-the-ear designs are used more than the other. About MetaFAQs MetaFAQs are answers to frequently…
Hey kids, keep it down! [MetaFAQs]
Dan Ness, Principal Analyst, MetaFacts, November 15, 2020 Are households with more occupants more likely to have their connected devices sharing sounds, or are they less likely? Do large households have a higher or lower prevalence of listening activities, using their smartphones, PCs, or tablets for phone or video calls, watching TV or videos, or…
Apple MacBooks and Windows notebooks used differently by Americans [MetaFAQs]
Dan Ness, Principal Analyst, MetaFacts, November 9, 2020 Are notebooks really that different from each other? Do users use a Windows notebook differently than users of Apple MacBook? This MetaFAQs looks at the regular activities being done with both types to address this question. About MetaFAQs MetaFAQs are answers to frequently asked questions about technology…
Streaming subscriptions – the age cliff for music [TUPdate]
Dan Ness, Principal Analyst, MetaFacts, March 15, 2019 Streaming subscriptions are popular, with 69% of online adults actively using at least one type of free or paid digital media subscription. Penetration is highest among younger than older American adults. Nearly nine in ten online adults in the US aged 18-34 use a digital media subscription….
Are most hearables being used by young males? [MetaFAQs]
Dan Ness, Principal Analyst, MetaFacts, February 13, 2017 Wireless headsets have been available for more than a decade, and are strongest among two age and gender groups. These hearables-active groups also have above-average shares of VR Headset early adopters. The strongest segments for active hearables use include younger males – age 18-44 and youngish females…
How many connected adults use hearables? [MetaFAQs]
Dan Ness, Principal Analyst, MetaFacts, January 11, 2017 For ears, it’s an exciting time in the tech industry. Hearable technology – audio-oriented wearables spanning wireless Bluetooth headsets to VR headsets – have received a fresh round of media attention. This has stemmed from substantial recent investment in new ventures such as Oculus VR along with…